dot_product3alleg
Calculates the dot product. allegro game programming library.
Usage
#include <allegro.h>
fixed dot_product(fixed x1, y1, z1, x2, y2, z2);
float dot_product_f(float x1, y1, z1, x2, y2, z2);
Overview
Calculates the dot product (x1, y1, z1) . (x2, y2, z2), returning the result.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.