destroy_scene(3alleg)

destroy_scene3alleg

Deallocates the memory used by a scene. allegro game programming library.

Usage

#include <allegro.h>

void destroy_scene();

Overview

Deallocate memory previously allocated by create_scene. Use this to avoid memory leaks in your program.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.