darkplaces(6)

darkplaces6

An engine for id software's quake and related games

Usage

darkplaces [-options] [+set cvar value] [+console commands]

Overview

DarkPlaces is an OpenGL-only engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods.

Options

This program follows the Quake convention, with long options starting with a single dash (`-'). Options include:

-basedir

Specify the location of the game data files. The default is the current directory, which is not usually useful.

-dedicated

Run as a dedicated server, without the GUI. Alternatively, you can run darkplaces-server if installed.

-game

Start the game using the files from a mission pack or a mod.

-hipnotic

Start the game with the Hipnotic mission pack.

-rogue

Start the game with the Rogue mission pack.

-nexuiz

Expect the basedir to contain the standalone game Nexuiz, instead of Quake.

Various other mods and standalone games are supported, see /usr/share/doc/darkplaces/README.Debian.

Releases

Unchanged in 7 releases since Debian 7 (Wheezy).

  1. 7–13

Author

DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors.

This manual page was written by David Banks <[email protected]> and Simon McVittie <[email protected]> for the Debian project, and may be used by others.

From darkplaces 0~20180908~beta1-6 in Debian 13 (Trixie). Parsed by carta from the page's man source.