crawl-tiles(6)

crawl-tiles6

The roguelike game of crawl

Part of crawl(6).

Usage

crawl [-vscores n] [-tscores n] [-test] [-sprint-map map] [-sprint] [-species species] [-seed num] [-script file] [-scores n] [-scorefile path] [-rcdir path] [-rc path] [-plain] [-name name] [-morgue path] [-macro path] [-help] [-extra-opt-last optname=optval] [-extra-opt-first optname=optval] [-dir path] [-builddb] [-background background] [-arena ["monsters v monsters [arena:map] "]]

Overview

crawl is a fun game in the grand tradition of games like Rogue, Hack, and Moria. Your objective is to travel deep into a subterranean cave complex and retrieve the Orb of Zot, which is guarded by many horrible and hideous creatures.

Environment

CRAWL_NAME

The character name to use.

CRAWL_DIR

The directory to store information in.

CRAWL_RC

The configuration file to use.

Releases

8 releases since Debian 6.0 (Squeeze); the text changed 2 times.

  1. 6.0
  2. 7–8
  3. 9–13

Authors

Copyright 1997, 1998, 1999 Linley Henzell

From crawl-tiles 2:0.28.0-1.1 in Debian 13 (Trixie). Parsed by carta from the page's mdoc source.