LC_MESSAGES
Used to determine the runtime language.
Educational programming strategy game
colobot
Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a C++ and Java-like, object-oriented language, CBOT, which can be used to program the robots available in the game.
-help
Display a short help text
-resolution WxH
Set runtime screen resolution
-graphics default|auto|opengl|gl14|gl21|gl33
Changes graphics device
-glversion default|#.#
Sets OpenGL context version to use.
-glprofile default|core|compatibility|opengles
Sets OpenGL context profile to use.
|
Set custom language directory path |
|---|---|
|
Set custom data directory path |
|
Set custom save directory path (must be writable) |
|
Set datadir mod path |
-loglevel trace|debug|info|warn|error|none.
Set log level.
-debug all|event|models|...
Enable debug mode (more info printed in logs). Possible values are as follows, as well as any comma-separated combination
System events
Update events
Application events
All above events
Models-related debugging
All above debugging statements
-headless
Run in headless mode - disables graphics, sound and user interaction
-runscene scenecodename
Run given scene on start (skip menus)
-scenetest
Win every mission right after it's loaded
LC_MESSAGES
Used to determine the runtime language.
6 releases since Debian 8 (Jessie); the text changed 5 times.
-glprofile since Debian 9 (Stretch);
-glversion since Debian 9 (Stretch);
-graphics since Debian 9 (Stretch);
-headless since Debian 9 (Stretch);
-resolution since Debian 9 (Stretch);
-runscene since Debian 9 (Stretch);
-scenetest since Debian 9 (Stretch).
-datadir until Debian 8 (Jessie);
-language until Debian 8 (Jessie).