al_get_default_shader_source(3)

al_get_default_shader_source3

Allegro 5 api

Usage

#include <allegro5/allegro.h>
char const *al_get_default_shader_source(ALLEGRO_SHADER_PLATFORM platform,
   ALLEGRO_SHADER_TYPE type)

Overview

Returns a string containing the source code to Allegro’s default vertex or pixel shader appropriate for the passed platform. The ALLEGRO_SHADER_AUTO value means GLSL is used if OpenGL is being used otherwise HLSL. ALLEGRO_SHADER_AUTO requires that there is a current display set on the calling thread. This function can return NULL if Allegro was built without support for shaders of the selected platform.

Since

5.1.6

From allegro 5.2.11.3-2 in Arch Linux 2026-11-01. Parsed by carta from the page's man source.