abstractile(6x)

abstractile6x

Draw abstract mosaic patterns of interlocking tiles

Usage

abstractile [--sleep seconds] [--speed int] [--tile tile_mode] [--visual visual] [--window] [--root] [--window-id number] [--fps]

Overview

The abstractile program draws chaotic grids of randomly colored and shaped interlocking tiles.

Options

abstractile accepts the following options:

--sleep seconds

Specify the number of seconds to sleep between screens (0-60).

--speed int

A value between 0 and 5 used to specify the speed at which each screen is drawn.

--tile tile_mode

The type of tile that is drawn on each screen. Legal values are random, flat, thin, outline, block, neon, and tiled

--fps

Display the current frame rate and CPU load.

--visual visual

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.

--window

Draw on a newly-created window. This is the default.

--root

Draw on the root window.

--window-id number

Draw on the specified window.

Environment

DISPLAY

to get the default host and display number.

XENVIRONMENT

to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

XSCREENSAVER_WINDOW

The window ID to use with --root.

Releases

9 releases since Debian 5.0 (Lenny); the text changed 8 times.

  1. 5.0
  2. 6.0
  3. 7
  4. 8
  5. 9
  6. 10
  7. 11
  8. 12
  9. 13

--fps since Debian 12 (Bookworm); --root since Debian 12 (Bookworm); --sleep since Debian 12 (Bookworm); --speed since Debian 12 (Bookworm); --tile since Debian 12 (Bookworm); --visual since Debian 12 (Bookworm); --window since Debian 12 (Bookworm); --window-id since Debian 12 (Bookworm).

-fps until Debian 11 (Bullseye); -sleep until Debian 11 (Bullseye); -speed until Debian 11 (Bullseye); -tile until Debian 11 (Bullseye).

Author

Steve Sundstrom

From xscreensaver-data 6.09+dfsg1-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.