YSetPlaySoundObjectValues(3)

YSetPlaySoundObjectValues3

Set playing sound object values

Usage

#include <Y2/Y.h>
#include <Y2/Ylib.h>

void YSetPlaySoundObjectValues(

YConnection *connection,

YID yid,

YEventSoundPlay *value
)

Arguments

connection

Specifies the connection to the Y server, obtained by a call to YOpenConnection.

yid

Specifies the YID of the playing instance of the sound object that you want to stop. This value should have been previously returned by a call to YStartPlaySoundObject or YStartPlaySoundObjectSimple.

value

Specifies the values to change on the playing sound object. See YEventSoundPlay for more information about this structure.

Overview

The YSetPlaySoundObjectValues changes the play values of a sound object already playing. The value of yid must be that of one received from a call to YStartPlaySoundObject or YStartPlaySoundObjectSimple.

On success a YSoundObjectPlayValues event will be generated.

Examples

#include <stdio.h>
#include <unistd.h>
#include <Y2/Y.h>
#include <Y2/Ylib.h>

int main(int argc, char *argv[])
{

YID yid;

YEventSoundPlay value;

YConnection *con = YOpenConnection(

"/usr/sbin/starty",

"127.0.0.1:9433"

);

if(con == NULL)

return(1);

/* Start playing a sound object. */

yid = YStartPlaySoundObjectSimple(
con, "/usr/share/sounds/info.wav"
);

/* Set up values that we want to modify. */

value.flags = (YPlayValuesFlagYID |

YPlayValuesFlagSampleRate);

value.yid = yid; /* Must set this. */

value.sample_rate = 22050; /* Speed up! */

/* Modify the playing sound object. */

YSetPlaySoundObjectValues(

con, yid, &value

);

sleep(3);

YDestroyPlaySoundObject(con, yid);

YCloseConnection(con, False);

return(0);
}

Releases

5 releases since Debian 3.0 (Woody); the text changed 2 times.

  1. 3.0
  2. 3.1–5.0
  3. 6.0

From liby-dev 2.14.5-7 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.