V3D_f(3alleg4)

V3D_f3alleg4

Floating point vertex structure used by 3d functions. allegro game programming library.

Usage

#include <allegro.h>

typedef struct V3D_f

Overview

   float x, y, z;       - position
   float u, v;          - texture map coordinates
   int c;               - color

Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.