V3D_f(3alleg)

V3D_f3alleg

Floating point vertex structure used by 3d functions. allegro game programming library.

Usage

#include <allegro.h>

typedef struct V3D_f

Overview

   float x, y, z;       - position
   float u, v;          - texture map coordinates
   int c;               - color

Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.

Releases

4 releases since Debian 3.1 (Sarge); the text changed 2 times.

  1. 3.1
  2. 4.0
  3. 5.0–6.0

From liballegro-doc 2:4.2.2-2.2 in Debian 6.0 (Squeeze). Parsed by carta from the page's man source.