V3D_f3alleg
Floating point vertex structure used by 3d functions. allegro game programming library.
Usage
#include <allegro.h>
typedef struct V3D_f
Overview
float x, y, z; - position float u, v; - texture map coordinates int c; - color
Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.
Releases
4 releases since Debian 3.1 (Sarge); the text changed 2 times.