V3D(3alleg4)

V3D3alleg4

Fixed point vertex structure used by 3d functions. allegro game programming library.

Usage

#include <allegro.h>

typedef struct V3D

Overview

   fixed x, y, z;       - position
   fixed u, v;          - texture map coordinates
   int c;               - color

A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.

Releases

7 releases since Debian 7 (Wheezy); the text changed 1 time.

  1. 7–10
  2. 11–13

From allegro4-doc 2:4.4.3.1-5 in Debian 13 (Trixie). Parsed by carta from the page's man source.