V3D3alleg4
Fixed point vertex structure used by 3d functions. allegro game programming library.
Usage
#include <allegro.h>
typedef struct V3D
Overview
fixed x, y, z; - position fixed u, v; - texture map coordinates int c; - color
A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.
Releases
7 releases since Debian 7 (Wheezy); the text changed 1 time.