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SoTextureMatrixTransform(3) on Linux

The text 187e6c65757b, as Debian 6.0 (Squeeze) shipped it.

The SoTextureMatrixTransform class is used to define a texture matrix transformation. Textures applied to shapes in the scene can be transformed by 'prefixing' in the state with instances of this node type.

SoTextureMatrixTransform(3) on Linux now