SDL_WindowHasSurface3
Return whether the window has a surface associated with it.
Usage
#include "SDL3/SDL.h"
bool SDL_WindowHasSurface(SDL_Window *window);
Header file
Defined in SDL3/SDL_video.h
Function parameters
- window
-
the window to query.
Return value
Returns true if there is a surface associated with the window, or false otherwise.
Thread safety
This function should only be called on the main thread.