SDL_WarpMouseGlobal3
Move the mouse to the given position in global screen space.
Usage
#include "SDL3/SDL.h"
bool SDL_WarpMouseGlobal(float x, float y);
Header file
Defined in SDL3/SDL_mouse.h
Overview
This function generates a mouse motion event.
A failure of this function usually means that it is unsupported by a platform.
Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.
Function parameters
x
|
the x coordinate. |
|---|---|
y
|
the y coordinate. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.