SDL_WaitForGPUSwapchain(3)

SDL_WaitForGPUSwapchain3

Blocks the thread until a swapchain texture is available to be acquired.

Usage

#include "SDL3/SDL.h"

bool SDL_WaitForGPUSwapchain( SDL_GPUDevice *device, SDL_Window *window);

Header file

Defined in SDL3/SDL_gpu.h

Function parameters

device

a GPU context.

window

a window that has been claimed.

Return value

Returns true on success, false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called from the thread that created the window.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.