SDL_WINDOWPOS_UNDEFINED_DISPLAY(3)

SDL_WINDOWPOS_UNDEFINED_DISPLAY3

Used to indicate that you don't care what the window position is.

Usage

#include "SDL3/SDL.h"

#define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X))

Header file

Defined in SDL3/SDL_video.h

Overview

If you _really_ don't care,

SDL_WINDOWPOS_UNDEFINED
is the same, but always uses the primary display instead of specifying one.

Availability

This macro is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.