SDL_UnregisterApp(3)

SDL_UnregisterApp3

Deregister the win32 window class from an sdl_registerapp call.

Usage

#include "SDL3/SDL.h"

void SDL_UnregisterApp(void);

Header file

Defined in SDL3/SDL_main.h

Overview

This can be called to undo the effects of

SDL_RegisterApp .

Most applications do not need to, and should not, call this directly; SDL will call it when deinitializing the video subsystem.

It is safe to call this multiple times, as long as every call is eventually paired with a prior call to SDL_RegisterApp . The window class will only be deregistered when the registration counter in

SDL_RegisterApp
decrements to zero through calls to this function.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.