SDL_StretchSurface3
Perform a stretched pixel copy from one surface to another.
Usage
#include "SDL3/SDL.h"
bool SDL_StretchSurface(SDL_Surface *src, const SDL_Rect *srcrect, SDL_Surface *dst, const SDL_Rect *dstrect, SDL_ScaleMode scaleMode);
Header file
Defined in SDL3/SDL_surface.h
Function parameters
- src
-
the
SDL_Surface
structure to be copied from.
- srcrect
-
the
SDL_Rect
structure representing the rectangle to be copied, may not be NULL.
- dst
-
the
SDL_Surface
structure that is the blit target.
- dstrect
-
the
SDL_Rect
structure representing the target rectangle in the destination surface, may not be NULL.
- scaleMode
-
the
SDL_ScaleMode
to be used.
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
Only one thread should be using the src and dst surfaces at any given time.