SDL_StopTextInput3
Stop receiving any text input events in a window.
Usage
#include "SDL3/SDL.h"
bool SDL_StopTextInput(SDL_Window *window);
Header file
Defined in SDL3/SDL_keyboard.h
Overview
If SDL_StartTextInput () showed the screen keyboard, this function will hide it.
Function parameters
- window
-
the window to disable text input.
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.