SDL_SetSurfaceColorMod3
Set an additional color value multiplied into blit operations.
Usage
#include "SDL3/SDL.h"
bool SDL_SetSurfaceColorMod(SDL_Surface *surface, Uint8 r, Uint8 g, Uint8 b);
Header file
Defined in SDL3/SDL_surface.h
Overview
When this surface is blitted, during the blit operation each source color channel is modulated by the appropriate color value according to the following formula: srcC=srcC*(color/255)
Function parameters
surface
|
the |
|---|---|
r
|
the red color value multiplied into blit operations. |
g
|
the green color value multiplied into blit operations. |
b
|
the blue color value multiplied into blit operations. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function is not thread safe.