SDL_SetSurfaceBlendMode(3)

SDL_SetSurfaceBlendMode3

Set the blend mode used for blit operations.

Usage

#include "SDL3/SDL.h"

bool SDL_SetSurfaceBlendMode(SDL_Surface *surface, SDL_BlendMode blendMode);

Header file

Defined in SDL3/SDL_surface.h

Overview

To copy a surface to another surface (or texture) without blending with the existing data, the blendmode of the SOURCE surface should be set to

SDL_BLENDMODE_NONE .

Function parameters

surface

the SDL_Surface
structure to update.

blendMode

the SDL_BlendMode
to use for blit blending.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function is not thread safe.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.