SDL_SetGamepadPlayerIndex(3)

SDL_SetGamepadPlayerIndex3

Set the player index of an opened gamepad.

Usage

#include "SDL3/SDL.h"

bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

gamepad

the gamepad object to adjust.

player_index

player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.