SDL_SetGamepadPlayerIndex3
Set the player index of an opened gamepad.
Usage
#include "SDL3/SDL.h"
bool SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
- gamepad
-
the gamepad object to adjust.
- player_index
-
player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.