SDL_SetGPUBlendConstants3
Sets the current blend constants on a command buffer.
Usage
#include "SDL3/SDL.h"
void SDL_SetGPUBlendConstants( SDL_GPURenderPass *render_pass, SDL_FColor blend_constants);
Header file
Defined in SDL3/SDL_gpu.h
Function parameters
render_pass
|
a render pass handle. |
|---|---|
blend_constants
|
the blend constant color. |