SDL_SendGamepadEffect3
Send a gamepad specific effect packet.
Usage
#include "SDL3/SDL.h"
bool SDL_SendGamepadEffect(SDL_Gamepad *gamepad, const void *data, int size);
Header file
Defined in SDL3/SDL_gamepad.h
Function parameters
gamepad
|
the gamepad to affect. |
|---|---|
data
|
the data to send to the gamepad. |
size
|
the size of the data to send to the gamepad. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.