SDL_RenderPoints(3)

SDL_RenderPoints3

Draw multiple points on the current rendering target at subpixel precision.

Usage

#include "SDL3/SDL.h"

bool SDL_RenderPoints(SDL_Renderer *renderer, const SDL_FPoint *points, int count);

Header file

Defined in SDL3/SDL_render.h

Function parameters

renderer

the renderer which should draw multiple points.

points

the points to draw.

count

the number of points to draw.

Return value

Returns true on success or false on failure; call

SDL_GetError () for more information.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.