SDL_RenderLines3
Draw a series of connected lines on the current rendering target at subpixel precision.
Usage
#include "SDL3/SDL.h"
bool SDL_RenderLines(SDL_Renderer *renderer, const SDL_FPoint *points, int count);
Header file
Defined in SDL3/SDL_render.h
Function parameters
renderer
|
the renderer which should draw multiple lines. |
|---|---|
points
|
the points along the lines. |
count
|
the number of points, drawing count-1 lines. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.