SDL_RenderLine3
Draw a line on the current rendering target at subpixel precision.
Usage
#include "SDL3/SDL.h"
bool SDL_RenderLine(SDL_Renderer *renderer, float x1, float y1, float x2, float y2);
Header file
Defined in SDL3/SDL_render.h
Function parameters
renderer
|
the renderer which should draw a line. |
|---|---|
x1
|
the x coordinate of the start point. |
y1
|
the y coordinate of the start point. |
x2
|
the x coordinate of the end point. |
y2
|
the y coordinate of the end point. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.