SDL_RenderEvent3type
Renderer event structure (event.render.*)
Usage
#include "SDL3/SDL.h"
typedef struct SDL_RenderEvent { SDL_EventType type; /**< SDL_EVENT_RENDER_TARGETS_RESET, SDL_EVENT_RENDER_DEVICE_RESET, SDL_EVENT_RENDER_DEVICE_LOST */ Uint32 reserved; Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */ SDL_WindowID windowID; /**< The window containing the renderer in question. */ } SDL_RenderEvent;
Header file
Defined in SDL3/SDL_events.h