SDL_ReleaseWindowFromGPUDevice3
Unclaims a window, destroying its swapchain structure.
Usage
#include "SDL3/SDL.h"
void SDL_ReleaseWindowFromGPUDevice( SDL_GPUDevice *device, SDL_Window *window);
Header file
Defined in SDL3/SDL_gpu.h
Function parameters
device
|
a GPU context. |
|---|---|
window
|
an |