SDL_PlayHapticRumble3
Run a simple rumble effect on a haptic device.
Usage
#include "SDL3/SDL.h"
bool SDL_PlayHapticRumble(SDL_Haptic *haptic, float strength, Uint32 length);
Header file
Defined in SDL3/SDL_haptic.h
Function parameters
haptic
|
the haptic device to play the rumble effect on. |
|---|---|
strength
|
strength of the rumble to play as a 0-1 float value. |
length
|
length of the rumble to play in milliseconds. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.