SDL_PLATFORM_WINDOWS(3)

SDL_PLATFORM_WINDOWS3

A preprocessor macro that is only defined if compiling for windows.

Usage

#include "SDL3/SDL.h"

#define SDL_PLATFORM_WINDOWS 1

Header file

Defined in SDL3/SDL_platform_defines.h

Overview

This also covers several other platforms, like Microsoft GDK, Xbox, WinRT, etc. Each will have their own more-specific platform macros, too.

Availability

This macro is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.