SDL_MouseID3type
This is a unique id for a mouse for the time it is connected to the system, and is never reused for the lifetime of the application.
Usage
#include "SDL3/SDL.h"
typedef Uint32 SDL_MouseID;
Header file
Defined in SDL3/SDL_mouse.h
Overview
If the mouse is disconnected and reconnected, it will get a new ID.
The value 0 is an invalid ID.