SDL_LoadBMP3
Load a bmp image from a file.
Usage
#include "SDL3/SDL.h"
SDL_Surface * SDL_LoadBMP(const char *file);
Header file
Defined in SDL3/SDL_surface.h
Overview
The new surface should be freed with
SDL_DestroySurface (). Not doing so will result in a memory leak.
Function parameters
- file
-
the BMP file to load.
Return value
( SDL_Surface
*) Returns a pointer to a new
SDL_Surface
structure or NULL on failure; call
SDL_GetError () for more information.
Thread safety
It is safe to call this function from any thread.
Releases
12 releases since Debian 3.0 (Woody); the text changed 2 times.