SDL_JoystickID(3type)

SDL_JoystickID3type

This is a unique id for a joystick for the time it is connected to the system, and is never reused for the lifetime of the application.

Usage

#include "SDL3/SDL.h"

typedef Uint32 SDL_JoystickID;

Header file

Defined in SDL3/SDL_joystick.h

Overview

If the joystick is disconnected and reconnected, it will get a new ID.

The value 0 is an invalid ID.

Availability

This datatype is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.