SDL_JoystickEventState3
Enable/disable joystick event polling
Usage
#include "SDL.h"
int SDL_JoystickEventState(int state);
Overview
This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
Note:
Joystick event handling is prefered
Return value
If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.
Releases
11 releases since Debian 3.0 (Woody); the text changed 1 time.