SDL_JoystickConnectionState3type
Possible connection states for a joystick device.
Usage
#include "SDL3/SDL.h"
typedef enum SDL_JoystickConnectionState { SDL_JOYSTICK_CONNECTION_INVALID = -1, SDL_JOYSTICK_CONNECTION_UNKNOWN, SDL_JOYSTICK_CONNECTION_WIRED, SDL_JOYSTICK_CONNECTION_WIRELESS } SDL_JoystickConnectionState;
Header file
Defined in SDL3/SDL_joystick.h
Overview
This is used by
SDL_GetJoystickConnectionState
to report how a device is connected to the system.