SDL_IsGamepad(3)

SDL_IsGamepad3

Check if the given joystick is supported by the gamepad interface.

Usage

#include "SDL3/SDL.h"

bool SDL_IsGamepad(SDL_JoystickID instance_id);

Header file

Defined in SDL3/SDL_gamepad.h

Function parameters

instance_id

the joystick instance ID.

Return value

Returns true if the given joystick is supported by the gamepad interface, false if it isn't or it's an invalid index.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.