SDL_HINT_WAVE_CHUNK_LIMIT3
A variable controlling the maximum number of chunks in a wave file.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_WAVE_CHUNK_LIMIT SDL_WAVE_CHUNK_LIMIT"
Header file
Defined in SDL3/SDL_hints.h
Overview
This sets an upper bound on the number of chunks in a WAVE file to avoid wasting time on malformed or corrupt WAVE files. This defaults to "10000".
This hint should be set before calling SDL_LoadWAV () or
SDL_LoadWAV_IO ()