SDL_HINT_STORAGE_TITLE_DRIVER3
A variable that specifies a backend to use for title storage.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_STORAGE_TITLE_DRIVER SDL_STORAGE_TITLE_DRIVER"
Header file
Defined in SDL3/SDL_hints.h
Overview
By default, SDL will try all available storage backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific target, such as "pc" if, say, you are on Steam but want to avoid SteamRemoteStorage for title data.
This hint should be set before SDL is initialized.