SDL_HINT_RENDER_GPU_DEBUG3
A variable controlling whether to create the gpu device in debug mode.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_RENDER_GPU_DEBUG SDL_RENDER_GPU_DEBUG"
Header file
Defined in SDL3/SDL_hints.h
Overview
This variable can be set to the following values:
• "0": Disable debug mode use (default)
• "1": Enable debug mode use
This hint should be set before creating a renderer.