SDL_HINT_JOYSTICK_WGI3
A variable controlling whether windows.gaming.input should be used for controller handling.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_WGI SDL_JOYSTICK_WGI"
Header file
Defined in SDL3/SDL_hints.h
Overview
The variable can be set to the following values:
• "0": WGI is not used.
• "1": WGI is used. (default)
This hint should be set before SDL is initialized.