SDL_HINT_JOYSTICK_THREAD3
A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on windows.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"
Header file
Defined in SDL3/SDL_hints.h
Overview
The variable can be set to the following values:
• "0": A separate thread is not used.
• "1": A separate thread is used for handling raw input messages. (default)
This hint should be set before SDL is initialized.