SDL_HINT_JOYSTICK_THREAD(3)

SDL_HINT_JOYSTICK_THREAD3

A variable controlling whether a separate thread should be used for handling joystick detection and raw input messages on windows.

Usage

#include "SDL3/SDL.h"

#define SDL_HINT_JOYSTICK_THREAD SDL_JOYSTICK_THREAD"

Header file

Defined in SDL3/SDL_hints.h

Overview

The variable can be set to the following values:

• "0": A separate thread is not used.

• "1": A separate thread is used for handling raw input messages. (default)

This hint should be set before SDL is initialized.

Availability

This hint is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.