SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT(3)

SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT3

A variable controlling whether the rawinput driver should pull correlated data from xinput.

Usage

#include "SDL3/SDL.h"

#define SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"

Header file

Defined in SDL3/SDL_hints.h

Overview

The variable can be set to the following values:

• "0": RAWINPUT driver will only use data from raw input APIs.

• "1": RAWINPUT driver will also pull data from XInput and
Windows.Gaming.Input, providing better trigger axes, guide button
presses, and rumble support for Xbox controllers. (default)

This hint should be set before a gamepad is opened.

Availability

This hint is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.