SDL_HINT_GAMECONTROLLERCONFIG3
A variable that lets you manually hint extra gamecontroller db entries.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_GAMECONTROLLERCONFIG SDL_GAMECONTROLLERCONFIG"
Header file
Defined in SDL3/SDL_hints.h
Overview
The variable should be newline delimited rows of gamecontroller config data, see SDL_gamepad .h
You can update mappings after SDL is initialized with
SDL_GetGamepadMappingForGUID () and
SDL_AddGamepadMapping ()
This hint should be set before SDL is initialized.