SDL_HINT_AUDIO_DRIVER3
A variable that specifies an audio backend to use.
Usage
#include "SDL3/SDL.h"
#define SDL_HINT_AUDIO_DRIVER SDL_AUDIO_DRIVER"
Header file
Defined in SDL3/SDL_hints.h
Overview
By default, SDL will try all available audio backends in a reasonable order until it finds one that can work, but this hint allows the app or user to force a specific driver, such as "pipewire" if, say, you are on PulseAudio but want to try talking to the lower level instead.
This hint should be set before SDL is initialized.