SDL_GetRendererFromTexture(3)

SDL_GetRendererFromTexture3

Get the renderer that created an sdl_texture .

Usage

#include "SDL3/SDL.h"

SDL_Renderer * SDL_GetRendererFromTexture(SDL_Texture *texture);

Header file

Defined in SDL3/SDL_render.h

Function parameters

texture

the texture to query.

Return value

( SDL_Renderer
*) Returns a pointer to the

SDL_Renderer
that created the texture, or NULL on failure; call SDL_GetError () for more information.

Thread safety

It is safe to call this function from any thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.