SDL_GetRenderTarget3
Get the current render target.
Usage
#include "SDL3/SDL.h"
SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer);
Header file
Defined in SDL3/SDL_render.h
Overview
The default render target is the window for which the renderer was created, and is reported a NULL here.
Function parameters
- renderer
-
the rendering context.
Return value
( SDL_Texture
*) Returns the current render target or NULL for the default render target.
Thread safety
This function should only be called on the main thread.