SDL_GetRenderTarget(3)

SDL_GetRenderTarget3

Get the current render target.

Usage

#include "SDL3/SDL.h"

SDL_Texture * SDL_GetRenderTarget(SDL_Renderer *renderer);

Header file

Defined in SDL3/SDL_render.h

Overview

The default render target is the window for which the renderer was created, and is reported a NULL here.

Function parameters

renderer

the rendering context.

Return value

( SDL_Texture
*) Returns the current render target or NULL for the default render target.

Thread safety

This function should only be called on the main thread.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.