SDL_GetRenderLogicalPresentation3
Get device independent resolution and presentation mode for rendering.
Usage
#include "SDL3/SDL.h"
bool SDL_GetRenderLogicalPresentation(SDL_Renderer *renderer, int *w, int *h, SDL_RendererLogicalPresentation *mode);
Header file
Defined in SDL3/SDL_render.h
Overview
This function gets the width and height of the logical rendering output, or the output size in pixels if a logical resolution is not enabled.
Each render target has its own logical presentation state. This function gets the state for the current render target.
Function parameters
renderer
|
the rendering context. |
|---|---|
w
|
an int to be filled with the width. |
h
|
an int to be filled with the height. |
mode
|
the presentation mode used. |
Return value
Returns true on success or false on failure; call
SDL_GetError () for more information.
Thread safety
This function should only be called on the main thread.