SDL_GetNumJoystickAxes3
Get the number of general axis controls on a joystick.
Usage
#include "SDL3/SDL.h"
int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);
Header file
Defined in SDL3/SDL_joystick.h
Overview
Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.
Function parameters
- joystick
-
an
SDL_Joystick
structure containing joystick information.
Return value
Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError () for more information.