SDL_GetNumJoystickAxes(3)

SDL_GetNumJoystickAxes3

Get the number of general axis controls on a joystick.

Usage

#include "SDL3/SDL.h"

int SDL_GetNumJoystickAxes(SDL_Joystick *joystick);

Header file

Defined in SDL3/SDL_joystick.h

Overview

Often, the directional pad on a game controller will either look like 4 separate buttons or a POV hat, and not axes, but all of this is up to the device and platform.

Function parameters

joystick

an SDL_Joystick
structure containing joystick information.

Return value

Returns the number of axis controls/number of axes on success or -1 on failure; call SDL_GetError () for more information.

Availability

This function is available since SDL 3.2.0.

From libsdl3-doc 3.2.10+ds-1 in Debian 13 (Trixie). Parsed by carta from the page's man source.