SDL_GetKeyboards3
Get a list of currently connected keyboards.
Usage
#include "SDL3/SDL.h"
SDL_KeyboardID * SDL_GetKeyboards(int *count);
Header file
Defined in SDL3/SDL_keyboard.h
Overview
Note that this will include any device or virtual driver that includes keyboard functionality, including some mice, KVM switches, motherboard power buttons, etc. You should wait for input from a device before you consider it actively in use.
Function parameters
- count
-
a pointer filled in with the number of keyboards returned, may be NULL.
Return value
( SDL_KeyboardID
*) Returns a 0 terminated array of keyboards instance IDs or NULL on failure; call
SDL_GetError () for more information. This should be freed with SDL_free () when it is no longer needed.
Thread safety
This function should only be called on the main thread.